[ fromfile: namespaces.xml id: namespace-example ]
Objects declared inside namespaces are implicitly static
, meaning that they are
created once for the entire application.
The initialization of a static
object must exist in only one C++ module.
To declare a static
(global or namespace
) object without
defining it, use the keyword extern
.[116]
Example 20.16
shows how to declare namespace
variables.
Example 20.16. src/qstd/qstd.h
[ . . . . ] namespace qstd { // declared but not defined: extern QTextStream cout; extern QTextStream cin; extern QTextStream cerr; // function declarations: bool yes(QString yesNoQuestion); bool more(QString prompt); int promptInt(int base = 10); double promptDouble(); void promptOutputFile(QFile& outfile); void promptInputFile(QFile& infile); }; [ . . . . ]
Functions and classes can be declared or defined in the header file of a namespace.
But each top level object (that is not local to a namespace function) in a namespace must be defined in a .cpp
file, as shown in Example 20.17 if it has not been defined in the header file.
Example 20.17. src/qstd/qstd.cpp
[ . . . . ] QTextStream qstd::cout(stdout, QIODevice::WriteOnly); QTextStream qstd::cin(stdin, QIODevice::ReadOnly); QTextStream qstd::cerr(stderr, QIODevice::WriteOnly); /* Namespace members are like static class members */ bool qstd::yes(QString question) { QString ans; cout << QString(" %1 [y/n]? ").arg(question); cout.flush(); ans = cin.readLine(); return (ans.startsWith("Y", Qt::CaseInsensitive)); }
Generated: 2012-03-02 | © 2012 Alan Ezust and Paul Ezust. |